The Old Room

about the project

The old room was a project in which I tried to build a small level in the game engine Unity.
I used this project to learn and understand Unity. I explored topics like volumetric lighting, interaction, performance, asset import, textures and materials, and much more.
The project isn’t actually finished yet, and there are still a few assets to be added, but that’s just how it is with WIP projects.

For this project, I used Blender, Adobe Substance Painter 3D, and Unity.

Environment Screenshots

The Assets