Metro Station

About the project

With Metro Station I tried my first big solo project, in which I tried to replicate a subway station I visited whilst being in cologne germany.

I took it as a challenge to understand and work with Unreal Engine, which includes Materials, Lighting, Sound, Asset-Management, Performance and many more things.

The programs used for this projects are Blender, Adobe Substance Painter 3D and Unreal Engine

Blockout

Environment Screenshots

The Assets